Overwatch World Cup came to a halt when one of the inaugural matches hanged due to a technical glitch.
Technical glitches can occur anywhere, anytime. Some are small and can be fixed, and some are disastrous. Disastrous enough to write an article about. Something like what happened during the Overwatch World Cup yesterday. The Game suffered a hang, during a match that was being broadcast live.
The match in question is the match that took place between South Korea and Finland. Both the teams were in midst of a very exciting match. The map was also a hyped one, since both the teams are quite strong. The teams were playing against each other in the Rialto map during the fourth map when the glitch happened.
Finland used the strategy of spawn camping during the match. The high risk high reward strategy was going pretty well in their favor, when the game stopped dead in their tracks. Everyone suddenly stopped exactly where they were, with Reinhardt doing a moonwalk.
“Ooooookay,” said one of the commentators.
“Welp, this might be a redo on this one!” said the other.
It was suspected that the game crashed due to being unstable. But it was later revealed that it was internet problem.
A Blizzard observer said on Twitter, “Just to note this has nothing to do with client crashing for anyone. LAN just straight disconnected. In the past ~2.5 years of doing OW production, this has been the worst and most unfortunate crash I’ve been in.”
Also just to note this has nothing to do with client crashing for anyone. LAN just straight disconnected.
— Just Imagine (@Imagine42_) August 17, 2018
The game resumed after 30 minutes. Finland won the fourth round, taking their match with South Korea to a fifth round. The South Koreans won the fifth round in Nepal, finally winning the match as well.
The Overwatch World Cup is in Group Stage right now, where the op 24 teams have been divided in 4 groups. The top two teams from each group will battle against each other at BlizzCon 2018.